Halo: Campaign Evolved landed on July 28, 2026, and if you’ve made it through the bonus missions to Heavy Burden, you’re standing at what is almost certainly the last level you’ll play. It’s the final send-off — Master Chief, Sergeant Johnson, Williams and her UNSC marines pushing to shut down Harmony’s project once and for all. Like every other level in the game, this one hides three skulls and a single terminal. Here’s exactly where they’re stashed.
Skull 1: Eye Patch. This one flips off all auto-aim across every weapon, so grab it only if you fancy a genuine test of your thumbs. Play on until you hit a long bridge crawling with grunts and jackals. Before setting foot on it, look left for a doorway leading to a second bridge guarded by a couple of elites. Clear them out, walk to the far end, and the skull is propped against the wall.
Terminal: Harmonious Clarity. After the bridge cutscene where you download the starholo data, resist the urge to trail Johnson up the slope. Instead, take one of the two doors at the back of the room, push through the next set, and you’ll reach an armory — restock here — then head through the final door. The terminal sits in the back-left corner of the room beyond.
Skull 2: Grunt Birthday Party. A fan-favorite that turns grunt headshots into legendary little celebrations. Fighting back through the ship eventually drops you into a three-story room with a tall rock formation looming right where you walk in. The skull rests on top. To reach it, drop to the floor below, plant yourself on the brazier spitting purple flame, then sprint and jump. Land on the rock, hop again, and snatch the skull mid-air.
Skull 3: Efficient. Enemies you kill at full health drop extra ammo — a genuinely useful modifier for longer runs. Your trek to reunite with Williams brings you to a moving platform. Follow the objective as normal: ride it, restore its power, hop back on. Once you clear the second bridge overhead, the next area splits left and right. Leap off to the left section, dash to the back-right corner, and you’ll find the skull on the ground beside a locked door.
Nab all three skulls plus the terminal here and you’ve cleaned out the last stretch of the campaign — a tidy way to close the book on Harmony’s experiments.