Halfway through Chapter 4 of Resonance: A Plague Tale Legacy, aptly titled “From Hell It Rose,” the game stops throwing rats and soldiers at you long enough to test your eyes and your patience. The maze puzzle here isn’t hard once you understand its trick, but it’s built to fool anyone who charges in expecting a straightforward path. Here’s how to unravel it.
You’ll hit this section shortly after clearing the opening door puzzle and the lens puzzle that follows. A cluster of stone pillars circles a large, disc-shaped relief carved into the ground. At first glance the relief looks incomplete — and that’s the point. The full pattern is hidden until you do the one thing this game loves to make you do.
Step one: reveal the maze. Pull out your Light Reveal ability and hold up the sphere. Under its glow, the relief lights up as a maze of glowing blue lines, and the four surrounding stone pillars each display a distinct symbol. Without the light, you’re essentially staring at a blank slate — so don’t skip this.
Step two: match the symbols. This is where the puzzle actually gets solved. Of the four symbols on the pillars, only two matter: they connect to a pair of rotatable stone disks. Turn each disk until it lines up with the symbol it’s linked to, and the maze completes itself.
- Left disk — connects to a beetle-shaped symbol that resembles the letter “O.” Rotate the left disk until it matches.
- Right disk — connects to a symbol made of two horizontal lines crossed by one vertical line, roughly shaped like an “F.” Rotate the right disk to match that one.
The other two symbols are essentially decoys in terms of the mechanism, so don’t waste time trying to interact with them. Once both disks are correctly aligned, the puzzle resolves and the way forward opens.
One word of warning: Resonance doesn’t hand you a quiet victory here. The moment the maze clicks into place, a group of hostile soldiers descends on the area. Solve the puzzle first, then be ready to move — sprinting through the solution and immediately scrambling for cover is a recipe for a quick death. Line up the beetle and the crossed-lines symbol, breathe, and brace yourself before the fight kicks off.
It’s a neat little encapsulation of what Asobo Studio does well: a puzzle that rewards observation, a mechanic that leans on your core ability, and a payoff that never lets you relax for too long.